Elden Ring Nightreign update 1.02.1 patch notes revealed after server downtime | Gaming | Entertainment

Published: 2025-08-12 18:31:59 | Views: 16


Elden Ring Nightreign servers have been offline for extended maintenance, as developer FromSoftware releases another big new update for PlayStation, Xbox and PC.

Elden Ring Nightreign update 1.02.1 must be downloaded in order to log back into the servers and play multiplayer with friends.

As you can see from the patch notes further down the page, update 1.02.1 doesn't make any significant gameplay changes, but it does fix some irritating bugs.

The new update also makes various balance changes, such as increasing the performance of the Storm Ruler skill.

Specifically, it reduces the time to charge the storm effect, increases the speed of the blade unleashed by the attack and increases the attack power when not charged with the storm.

There's also a PS5 specific fix for an issue that would cause the game to crash after the HUD and UI disappeared.

Speaking of bug fixes, the new update fixes an issue where using dropped items would prevent any actions other than moving the camera.

If you've had problems using flasks that are also supposed to heal allies, then you'll be pleased to hear that FromSoftware appears to have fixed the issue.

You can check out the update 1.02.1 patch notes below.

Balance Adjustments

• Increased the performance of the skill "Storm Ruler"

• Reduced the time to charge the storm effect

• Increased the speed of the blade unleashed by the attack

• Increased the attack power when not charged with the storm

Bug Fixes

• Fixed a bug where, under certain conditions, using dropped items would prevent any actions other than moving and camera operation.

• Fixed a bug where effects triggered by successful guards would not activate for certain guard actions.

• Fixed a bug where target lock would immediately be released on eggs or insects parasitizing the player character when Duchess's Ultimate Art "Finale" effect is active.

• Fixed a bug where some attacks by Everdark Sovereign "Maris, Fathom of Night" would cause stagger damage when negated with the Executor's Skill.

• Fixed a bug where, under certain conditions, the relic effect "[Executor] While Character Skill is active, unlocking use of cursed sword restores HP" would not activate.

• Fixed a bug where the skill "Storm Ruler" could be used without consuming FP by specific steps.

• Fixed a bug where the damage dealt to enemies by the passive effect "Frostbite Produces a Mist of Frost" was higher than intended.

• Fixed a bug where using a Flask would not heal the player's own HP when equipped with relics that have the effect "Flask Also Heals Allies".

• Fixed a bug where the displayed effect value of "Extended Spell Duration" differed from the actual effect value.

• Fixed a bug where the colour of effects generated by certain Passive Effects was different than intended.

• Fixed a bug where some attacks of the Everdark Sovereign, “Caligo, Miasma of Night,” would not hit playable characters.

• Fixed a bug where the framerate would drop during battles with Everdark Sovereigns "Caligo, Miasma of Night" and "Maris, Fathom of Night" under certain conditions.

• Fixed a bug where the number of displayed relics did not match the actual number shown when sorting by "Order by Size" or "Order by Colour" in the Relic Rites menu.

• Fixed a bug where certain relics could not be equipped when using specific filter functions in the Relic Rites menu.

• Fixed a bug where, under certain conditions, audio may not play correctly.

• Fixed a bug where continuous use of Sorceries and Incantations would degrade game performance for other players.

• Fixed a bug where activating certain passive effects or continuous use of Sorceries and Incantations could impact network stability.

• Corrected some texts in Brazilian Portuguese.

Only for PS5 Bug Fixes

• Fixed an issue where the UI, including the HUD, would disappear and the game might unexpectedly terminate if play were continued.



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